

The number of points earned is determined by the number of tricks won by a player in a round. Once all tricks are won it is time for scoring. They will also lead the next trick unless a card has stated otherwise. The winner takes the tick and places it near them facedown. This is if no card has changed the gameplay for the trick. If no trumps were played it’s the highest card of the suit lead that wins. The winner of the trick is the highest trump, if applicable. The cards will say when they are activated. Make sure to resolve any abilities on cards as they are played. If you are not able to, you may play any card you wish. When following you must follow suit if possible. They may lead any card they wish to the first trick.

These can affect play and different ways so make sure to read them fully before playing them to a trick. The odd-numbered cards also have special abilities printed on them.

There is a ranking for the cards they rank 1(low), 2, 3, 4, 5, 6, 7, 8, 9, 10, and 11 (high). The remaining cards are placed face down in the center of the play area as a draw pile, and the top card is flipped, and this determines the decree (or trump) suit. The dealer will shuffle the 33-card deck and deal each player a hand of 13 cards. The first dealer is chosen at random and alternated for each new round. Players earn points by winning more tricks at the end of rounds and by winning certain cards during the rounds. The goal of the game is to score more points than your opponent by the end of the game. The Fox in the Forest is a trick-taking game for 2 players. TYPE OF GAME: Trick-Taking Card Game AUDIENCE: 10+ NUMBER OF PLAYERS: 2 players MATERIALS: A rule book, 2 rules cards, 17 tokens, and 33 cards. OBJECT OF THE FOX IN THE FOREST: The object of The Fox in the Forest is to have the most points at the end of the game.
